HTML5 defines a complete API for drawing on a canvas element such as lines, triangles, rectangle, and circle, which is composed of many individual sub-API for common tasks. To draw lines and shapes using HTML5 canvas, the path API must be used. The path API stores a collection of subpaths formed by various shape functions.
Here are the various shape functions used in JavaScript code which can be used to draw lines, triangle, rectangles and circles.
- context.beginPath() – This function is used to begin a path.
- context.lineTo() – This function is used to draw line.
- context.stroke() – This function will display the path as a newly created shape.
- context.closePath() – This function will connect the last point and first point.
- context.fill() – This function will be filled in with whatever the fill color is or black if none is specified.
Table of Contents
How To Draw Line Using HTML5 Canvas
Following is an example code which draws a line using HTML5 canvas. The functions “context.beginPath()”, “context.lineTo()” and “context.stroke()” used within a JavaScript function draws a line, which was embedded within canvas element written within HTML5 code.
<canvas height="100" id="canvas" width="300">
<b>Canvas Not Supported By This Browser</b>
</canvas>
<script type="text/javascript">
var canvas=document.getElementById("canvas");
var context=canvas.getContext("2d");
context.beginPath();
context.lineTo(10,10);
context.lineTo(290,10);
context.stroke();
</script>
Preview:
How To Draw Triangle Using HTML5 Canvas
Here is an example code which draws a triangle using HTML5 canvas. The
functions “context.beginPath()”, “context.lineTo()”, “context.closePath()”, “context.fill()” and “context.stroke()” used within a JavaScript function draws a triangle filled with red color and blue stroke, which was embedded within canvas element written within HTML5 code.
<canvas height="300" id="canvas" width="300">
<b>Canvas Not Supported By This Browser</b>
</canvas>
<script type="text/javascript">
var canvas=document.getElementById("canvas3");
var context=canvas.getContext("2d");
context.strokeStyle="blue";
context.fillStyle="red";
context.lineWidth=10;
context.beginPath();
context.lineTo(20,10);
context.lineTo(160,290);
context.lineTo(290,10);
context.closePath();
context.stroke();
context.fill();
</script>
Preview:
How To Draw Rectangle Using HTML5 Canvas
Here is an example code which draws a rectangle using HTML5 canvas. The functions “context.beginPath()”, “context.rect()” and “context.fill()” used within a JavaScript function draws a rectangle filled with green color, which was embedded within canvas element written within HTML5 code.
<canvas height="300" id="canvas" width="300">
<b>Canvas Not Supported By This Browser</b>
</canvas>
<script type="text/javascript">
var canvas=document.getElementById("canvas");
var context=canvas.getContext("2d");
context.fillStyle="green";
context.beginPath();
context.rect(10,10,200,200);
context.fill();
}
</script>
Preview:
How To Draw Circle Using HTML5 Canvas
Followng is an example code which draws a circle using HTML5 canvas. The functions “context.beginPath()”, “context.arc()”, “context.fill()” and
“context.stroke()” used within a JavaScript function draws a circle filled with pink color, which was embedded within the canvas element written within the HTML5 code.
<canvas height="300" id="canvas" width="300">
<b>Canvas Not Supported By This Browser</b>
</canvas>
<script type="text/javascript">
var canvas=document.getElementById("canvas");
var context=canvas.getContext("2d");
context.fillStyle="pink";
context.beginPath();
context.arc(150,150,100,0,Math.PI*2,true);
context.fill();
context.stroke();
</script>
Preview:
Read More:How To Fill Gradient Color On HTML5 Canvas Shapes
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